Guild Ball

What is Guild Ball?

The story

The Empire of the Free Cities was nearly left in ruins after the climax of the dreadful Century War. That was until the Guilds stepped in. Now, what they say goes. A word in the right ear can be as deadly as a knife in the back.

Mob football was once a casual pastime in the Empire of the Free Cities, with games played between neighboring towns during festivals.

Today, the Guilds use the sport to flex their political might and Guild Ball is perhaps the most deadly aspect of life in the Empire.

Politicians see Guild Ball as an opportunity for profit. Players on the pitch see it as a chance to attain fame and glory. And the fans? Well, they're just there for a bloody good time...

The game

Guild Ball is a fast paced skirmish miniatures game for two players. Pick your guild of choice (from the bloodthirsty Butchers to the nimble Fishermen), build your roster of players and duke it out on the pitch in a brutal, no-holds-barred contest to victory ... or death!

Before you arrive on the field, create a roster of twelve players from your chosen guild. At the start of each game, select six players (including a Captain and a Mascot) from your roster to face off against your opponent.

A game of Guild Ball is played to twelve victory points. Scoring a goal is worth four points, while taking out an enemy player is worth two. Different teams focus on football, fighting, or a mixture of both!

Tools & resources

The complete Guild Ball rules, organized play rules, model stat cards, and even printable proxy models can be found on this page.

This page also has a list of helpful community resources such as blogs, podcasts, and video channels.

Tools & resources

The Guild Ball Community Project

What is it?

On August 10th 2020, Steamforged Games announced that Guild Ball was being retired. They would no longer be producing, supporting, or selling products for the game, effective immediately.

That's where the story begins.

Within days of the announcement, a group of players was formed who are committed to keeping the game alive.

Some were pundits. Some have podcasts. Some have websites. Some were playtesters. All of us love Guild Ball. We are the Guild Ball Community Project!

Read more about the origins of the GBCP.

Who are they?

The overall direction of the GBCP is managed by a steering group. Working with the steering group are several subcommittees, each charged with a different aspect of the Community Project's goal of keeping Guild Ball alive.

  • Communications
  • Organized play
  • Creative
  • Rules
  • Business

You can read more about the steering group and each subcommittee or get involved by joining the GBCP Discord server.

What are they doing?

Keep up to date with the latest activities and progress by checking the community project tag on Blogshanks.

Core aims

  • Make a new home for Guild Ball so it can survive and thrive.
  • Provide resources to the Guild Ball community in the form of a living set of rules and tournament support.
  • Help Guild Ball grow as a game by encouraging new players and promoting fan-made content.

Values

  • Passion for the game we all love.
  • Transparency about our structure, membership and processes.
  • Learning from similar projects that have succeeded in the past.

Basic info

Game details

Game icon
Publisher Steamforged Games
Link https://www.steamforged.com
Administrator Sam RedSam Bredeson #52 

Rating & award thresholds

Game threshold 25 – What is this?
Dabbler awards 5+ games per Guild
Devoted awards Initiate 10+
Enthusiast 20+
Disciple 30+
Fanatic 40+

Event & game scoring

Tournament points

Win Loss Draw
1 0 0

Preferred tie breakers

1st(SOS) Strength of schedule – Longshanks special

Priority

Kicker Kicker
Receiver Receiver

Kicker WINS a tie

Byes

A player who receives a bye WINS that game with the following scores used when calculating tie-breakers.

Player Phantom
VP 0 0

Guilds

Guild Colors
Alchemists Captains
Lamplighters Captains
Blacksmiths Captains
Brewers Captains
Butchers Captains
Cooks Captains
Engineers Captains
Miners Captains
Farmers Captains
Shepherds Captains
Fishermen Captains
Navigators Captains
Hunters Captains
Falconers Captains
Masons Captains
Morticians Captains
Ratcatchers Captains
Union Captains
Order Captains
Close

Alchemists

Captain
Midas
Smoke
Soma
Close

Lamplighters

Captain
Nightlight
Close

Blacksmiths

Captain
Anvil
Burnish
Culverin
Farris
Ferrite
Furnace
Hearth
Close

Brewers

Captain
Corker
Esters
Tapper
Close

Butchers

Captain
Boar
Fillet
Ox
Close

Cooks

Captain
Wellington
Close

Engineers

Captain
Ballista
Pin Vice
Rivet
Close

Miners

Captain
Shaft
Close

Farmers

Captain
Festival
Grange
Thresher
Close

Shepherds

Captain
Herder
Close

Fishermen

Captain
Corsair
Shark
Yukai
Close

Navigators

Captain
Windfinder
Close

Hunters

Captain
Skatha
Steeljaw
Theron
Close

Falconers

Captain
Devana
Close

Masons

Captain
Corbelli
Hammer
Honour
Close

Morticians

Captain
Mourn
Obulus
Scalpel
Close

Ratcatchers

Captain
Piper
Close

Union

Captain
Blackheart
Greede
Rage
Close

Order

Captain
Brisket
Close
Close

Guild Ball home page

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